We live in a communications world. The number of software solutions that can
provide communication between users grows every day. In the future it's
likely that applications unable to provide this ability will be known as
"traditional applications," shunned because of their lack of openness and
communication ability. A simple example of this can be seen in the game
industry. Gamers are addicted to multiplayer games with others and to the
pleasure that such games bring because of the interactions in the
player-base: without the option of multiplayer mode, Director-based games
will be in the minority.
Fortunately, Macromedia has not left developers alone in this pioneer
technology and has provided the Flash Communication Server (the heir of
Multi-User-Server in my view). Macromedia wants FlashCom to supersede MUS.
So, although the MUS is powerful enough to create ama... (more)